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Showing posts with the label Crafting

The Jar of Evil Part 1: Monster Organization

Storage. The bane of craft GMs everywhere. I make 3D terrain for my table and all my kits are modular and reversible whenever possible to help alleviate this problem. ICRPG saved my proverbial bacon in a lot of ways when it came to miniatures, providing papercraft minis of heroes and monsters in a consistent style that can be fitted to removable bases. My storage problems for miniatures did not end quite here, however. In fact, I found myself with a new problem: I now had 100+ paper minis, each with a craft stick glued inside for stability and basing, and sorting and storing them was becoming a problem. I needed to come up with a system that was as simple as ICRPG itself and in the process, revolutionized the way I thought about monsters in game design entirely. Behold: GM Grizzly's Jars of EVIL. The Jars Of Evil What  is  a Jar of EVIL? Fundamentally, it is a jar, container, or in my case, an old Greek Yogurt or Cottage Cheese tub that keeps a specific "class...

Custom Loot in ICRPG: How Insanity Creates Story

Have you ever accidentally destroyed the universe? My players might, should they mishandle their latest Kingly Gift from one of the Kings of Norburg, the Bloodstone. They just completed the Doomvault, a dungeon set under the city where the goal is to stop an ancient elder god from completing a ritual and one thing leads to another... a typical Friday night. The point is, they saved three kings and the city, so they'll get some awesome stuff, right? So I designed three amazing items of wonder that take days to recharge. One alters time. One is a powerful war totem providing armor and Hearts. And the third is the notorious Bloodstone, an item with the apparent potential to end all existence. The Bloodstone Item. EQUIPPED. Once every 3D12 days, all allies CLOSE may charge the Bloodstone with their HP up to a max one Heart of charges. Each charge used DOUBLES your Effort for one turn, 1D4 Room cooldown. The Death of Everything When first creating this item, I was thinking pla...

Grizzly Encounter Tiles: Wilderness Edition

Anyone who has been following me on G+, especially the ICRPG Community page, know I've been working on a particular project lately.  For those who are not in the know, I am in the process of creating stylistic map and encounter tiles for use with ICRPG, D&D, and really any type of game you may play.  Samples of my initial artwork can be found for free on the ICRPG Resources page, but I wanted to dive deeper into the nature of the project, what it is, when it's coming, why you want it and what it can do at your table. In short, this is the first edition in a series of 2D terrain boards for online and offline play.  This particular edition will be entirely wilderness and forestland themed.  Each tile is scaled to be a "standard" encounter space with terrain and features.  Distances (in ICRPG parlance) are approximately NEAR in width and FAR in length, giving GMs and Players alike clear understanding of movement in play.  I have future plans to do simila...