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Showing posts from June, 2018

FORCES: NPCs as LOOT in ICRPG

NPCs. Companions. The dreaded "GM-PC." We've all seen them. Most of us have been them. But no more! Rid thyself, O Game Master, of the shackles binding thee to eternal NPC bookkeeping! Fret not, O Player, of a new burden of which thou wilt never remember to do nor use! BEHOLD! Grizzly Encounter FORCES!  An ICRPG Supplement on Character Creation, NPCs, Companions, Villains, Kingly LOOT, and more! Estimated 2019. NOTE: TL;DR in CONCLUSION FORCES: Companions as LOOT "Companions" here mean NPCs (Non-Player Characters) that specifically follow the party for some reason. A Companion LOOT "Item" is more a conceptual thing than anything, for truly it stands for the NPC's Friendship. And Friendship is Earned, through hard work, Attempts at communication and interaction, and Effort.  In short, Companions are LOOT Chests, opened with CHA (or other STATs, depending on how they Attempt to win over the NPC). Once a PC has opened the proverbial

A Day in the Life: a Grizzly Update

So many ideas, so little time. Seriously. I was hit with life like a truck hits a moose. Neither comes out too well, and everything grinds to a halt. There are a myriad of projects I have in the works here at The Grizzly Rant and the Grizzly Encounter series, but these will be postponed for a bit longer. For some bizarre reason I have yet to figure out, folks appear to enjoy my ideas and products. For that, I am blown away, humbled, and grateful. I fully intend to keep working on all of it for a simple reason: I love Game Mastering at my table. These ideas, projects and products are things I create for my players. And with a little cleanup, they enhance our hobby and my favorite game system, Index Card RPG. That being said, I know a scant few of y'all actually follow me (can't fathom why), so here are a few brief updates on what I am slowly  working on between moving and prepping for a new classroom: The Grizzly Rant: Idea Factory The blog will continue fas