NPCs. Companions. The dreaded "GM-PC." We've all seen them. Most of us have been them. But no more! Rid thyself, O Game Master, of the shackles binding thee to eternal NPC bookkeeping! Fret not, O Player, of a new burden of which thou wilt never remember to do nor use! BEHOLD! Grizzly Encounter FORCES! An ICRPG Supplement on Character Creation, NPCs, Companions, Villains, Kingly LOOT, and more! Estimated 2019. NOTE: TL;DR in CONCLUSION FORCES: Companions as LOOT "Companions" here mean NPCs (Non-Player Characters) that specifically follow the party for some reason. A Companion LOOT "Item" is more a conceptual thing than anything, for truly it stands for the NPC's Friendship. And Friendship is Earned, through hard work, Attempts at communication and interaction, and Effort. In short, Companions are LOOT Chests, opened with CHA (or other STATs, depending on how they Attempt to win over the NPC). Once a PC has opened the proverbial...
The musings of GM Grizzly, creator of the Grizzly Encounter Series, Game Master, Index Card RPG enthusiast, artist and author. Subscribe for information on my latest projects, products and ideas to make your game even more epic!